Posts Tagged animation
General musings and updates
Posted by kjohnson1585 in Television, Uncategorized, Writing on June 21, 2010
I’ve been strangely eager to blog recently now that I’ve gotten back into the swing of things, but I’ve been having some trouble deciding what to write about. I actually have a number of ideas I’m dying to work on – the next Childhood Revisited review, an analysis on the misconception of “animation for adults,” a fun feature called “Did We Miss Out?”, where I review a short lived animated show and posit whether it was destined for greatness or mercifully killed – but that requires a bit of research and careful writing. So I thought I’d just update this with a general state of me-ness.
I’m currently living in New Jersey and working for an editorial company in New York. I’m working on a fan fiction comic (which is fairly irrelevant unless you’re into this kind of thing) and producing a cartoon. Of all the things that I’ve done in the past – directing, playwriting, acting… um, HTML coding – working on these projects are the most satisfying things I’ve done in a while. I don’t regret for a moment spending the money I have towards these goals, and despite the fact I’ve been organizing online meetings, discussing script changes and comic layout and model sheets, settling disputes and so on, I have to be honest that I love every single minute of it.
I am a member of the Creative Screenwriting mailing list, which is technically monthly but is more of a “whenever we can” release, and the recent newsletter was pretty much the final revelation that I’m getting (or trying to get) on the right track. With writing trickier and trickier to get read, published, sold, and even a sideway glance, DIY (Do-It-Yourself) methods are pretty much the best way to get noticed nowadays. In effect, people can “see” your writing without having to “read” it. It’s eye-catching, it allows you to generate numbers, it gets you reviews, even amateur ones, allowing you to tweak, or not-tweak, your work, your scripts, and your style.
I don’t want to seem like I’m “that guy,” some ranting fiend totally against the established industry of Hollywood, publishing companies, or agencies. I do think, however, that with so many means and opportunities for aspiring artists to showcase their work outside the typical means that the established means are… well, while I wouldn’t use the word outdated, I would say that the complexities and headaches behind it all seem superfluous nowadays.
Not to say that doing the said work independently is all lilacs and waterlilies. The toughest part is finances. I’m lucky that I’m fairly good with my own, which allows me to finance both projects as well as keep paying the bills. A good chuck of that is timing. The various delays that are going on with the projects are actually helping me instead of hurting me, allowing to plan further and further ahead. Patience is key. If I start rushing things, it’ll all fall apart.
I had advertised a while back about Rocko’s Modern Life creator Joe Murray’s attempt to create a online network for cartoons, and I am happy to say that he succeeded. Success in life is about opportunities, and taking advantage of them when they come, so, yes: I will be pitching the cartoon to said network (dubbed KaboingTV). I want have a ton of pitch materials and animatics ready to go. I want to come in strong, ready, knowledgeable, and confident, with a good sense of what people think of the show, what’s going to happen, and so on.
My next post will be either the Childhood Revisited feature, the “Did We Miss Out?” one, or, even more excitingly, the finished model sheets of the main characters of the webtoon. The in-production name is Internal Instincts, although some of the feedback suggests it may be too negative, so I was thinking of changing it. The logline is too vague, so that needs work. The original pitch was fine, but there’s a better pitch I’ve been developing that probably works better for the show’s vision. The show’s bible needs editing. The full, actual pilot needs a rewrite. So much to do.
But it’s so rewarding. I’m at a good place right now.
Quick mention: Donate if you can!
Posted by kjohnson1585 in Television, Uncategorized, Writing on May 4, 2010
I wrote about Rocko’s Modern Life and Joe Murray a few weeks ago, and, by coincidence, I managed to find his blog! He’s working on a cartoon, and has a fairly intriguing idea: an online, all-cartoon network called KaboingTV (The real CN actually shows live-action stuff now; no matter how they justify it, it’s still a load of crap). He even read my blog – or at least my entry about free-range animation.
He needs some donations, though, and he’s working on it through Kickstarter. Kickstarter is a platform (I actually suggested it to him) where you pledge a certain amount of money to donate, and you have two results: if he makes his financial goal, you get a reward (based on how much you donate) and the money is withdrawn. If he doesn’t make his goal, you lose nothing. It’s a safe win-win, and I would love to see this come to fruition. Imagine: cartoons made by talented people with little to no restrictions about content or language. Could be great!
Check out his video about his idea and his newest ‘toon, Frog in a Suit, and see if you can throw at least five bucks his way!
Joe Murray, Betty Boop, and Free-Range Animation
Posted by kjohnson1585 in Film, Television, Uncategorized, Writing on March 12, 2010
I really empathize with Joe Murray.
The creator of Rocko’s Modern Life debuted his titular cartoon on Nickelodeon right as the true face of the internet began to take form; the geekiest among us refer to it as “Eternal September.” While the fresh-faced newcomers to the “World Wide Web” aggressively staked their claim in chat rooms and Usenet boards, Murray was simply content to create a funny, wacky show that pushed boundaries once in a while. The boundary-pushing was merely an afterthought, though; and it took a while before Nickelodeon’s network executives became wise to the game, and seriously curtailed the consistent attempts at crude and gross humor. It’s obvious how the show seemed to calm down its more grotesque elements as the seasons went along: bits with brain removal; board games involving “monkeys” and “whacking paddles;” Heffer, a steer, being milked into what is clearly sexual orgasm – all these seem to disappear towards the latter episodes.
Truth be told, moments like that were far and few in between. But as the show was wrapping up, the INTERNET, with its uncanny love of all things gross, weird, and disturbing, hailed Rocko’s Modern Life as some brilliant takedown of the man and the state of animation as they knew it. It was Invader Zim before Invader Zim was Invader Zim (a cartoon I will be discussing very, very soon).
Don’t get me wrong. Rocko’s Modern Life was definitely a brilliant show, but hardly because of how clever it got away with its shady humor. (FYI, as far as I’m concerned, shady humor is simply humor with a dirty face. I don’t care how much blood, sex, or violence is involved, as long as its funny.) Rocko’s Modern Life was brilliant in its classical embrace and subversion of animation styles and tropes not witnessed since the 1930s, the early days of Betty Boop. Many claim that Ren and Stimpy had a strong influence on Rocko’s Modern Life (like so many modern cartoons), but Max Fleischer’s style has a larger hand in the visual aesthetic and physical gags. That bizarre curvature to Rocko’s world seems to be a callback to the “roundness” and “bounce” of classic black and white animation, and a number of the jokes emphasized that free-range style where objects, literally, come alive – a style that many viewers are disturbed by, mainly because they aren’t quite used to it.
This “free-range” animation should not be confused with Surreal Animation, although they are closely related. Surreal Animation, like the paintings of Dali or the films of Bunuel, emphasize dream-like, or altered states, which, to put it bluntly, pretty much asked its viewers to be high. Free-range animation had no such obligation (although its clear that being high is perfectly acceptable); it simply understood and embraced the full activity of animation, and sought to really ANIMATE the fame, in every possible sense of the word.
Betty Boop is a great example of this. Betty Boop, Max Fleischer’s darling creation in the 1930s, was the masculine epitome of idealized femininity: sweet, innocent, “sexy,” and consistently happy. No matter that the nation was hugely in debt and a global threat loomed over the horizon, Boop’s happy-go-lucky temperament was always intact. The important thing, however, is that Boop did not exist in a world that paralleled our Depression-addled society. Betty’s world was just as happy and free-range as her personality, so much so that it seemed physically designed to curry to her favor. The world would “come alive,” at will, at random, if to assist in helping Boop in anyway it could.
And so, we would see statues and flows anthropomorphize themselves temporarily to console, dance with, or otherwise chat with Boop as she went through her trials and tribulations. She bounced, and the world bounced with her; she cried, and so did everyone else. The animated world of Boop had no limits, and it’s something of a lost art to play so fast and loose with the medium itself.
Rocko’s Modern Life did, albeit in a different fashion. While Boop’s world was idealistically optimistic towards her overall happiness, Rocko’s world was cruel, mean, and crass. One of my favorite gags involved Rocko, while on a skiing trip, choking a bush in anger that was in his way. The trees around him come alive and proceed to attack him in retaliation. But the gag doesn’t end there. When Rocko ends up in the hospital by the end of the episode, the nurse in the lobby directs the same trees to his room (she confuses them for Rocko’s parents). It’s such an amazing gag, and it’s only now that I’ve begun thinking about the joke’s structure.
Rocko’s world was a free expanse of living-at-will objects: trees protecting its own, vacuum cleaners coming alive and eating people, chairs wanting to be sat upon. It’s VERY weird – uncanny even – without a general understand of, or at least exposure to, classic Fleischer animation.
You can see the departure from the free-range to the traditional in Camp Lazlo, a much more streamlined, character-based cartoon. The internet didn’t have its grossed out, surrealist, and/or free-ranged oddness, so it chalked up Camp Lazlo to generic lameness. The humor, however, was still as great as Rocko’s Modern Life was, just more or less regulated to character-based gags than medium-based. Still, I adored Camp Lazlo and truly wished the world did as well.
Most modern cartoons are indeed influenced by Ren and Stimpy, and while that’s to be expected, I have to admit that Murray’s attempt to utilize animation tropes not used since the 30s is rather admirable… and ballsy. Murray has a great sense of comedic time and visual wit, and he uses it excellently, whether he utilizes this free-range animation style or not. Check out a clip from his new, upcoming short.



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